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A pop-culture consumer who keeps it, by design, in the shallow end of the pool.

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Destiny 2

Time to Uninstall Destiny 2

Feb 25, 2019 by Rip

Rip, why the hell would you uninstall one of the greatest looter-shooters of all time?! Thank you for your question, random person. Allow me to elaborate.

Destiny 2 has been in my gaming rotation since its release on September 6, 2017. As the sequel to the original title, Destiny 2 took off with great anticipation. The campaign was fascinating and the recently formed original Guardian Down Squad (GDSQ), formed in the tribulation of King’s Fall, took to the new challenge with gusto. After a quick rise to level cap, the Leviathan raid beckoned and the GDSQ decided to take the Oath of Darkness while completing the raid. Simply put, we chose to avoid all hints, guides, and spoilers while pitting our own wits against the Leviathan test. Truth be told, it took months of casual play but through effort, skill, and a touch of luck, we finally defeated Calus and took our prizes with great satisfaction.

Leviathan done by: MaxPower, TangoChaser, Chica, GroovyTimBob, Darth Sacko & Rip

After defeating the Leviathan raid, most found Destiny 2 had universally become rather bland experience. The community outcry was deafening and, to their credit, Bungie began to respond, albeit slowly, to the concern. Players began to leave the game in droves, YouTube content was continually being posted about the negative state of the game, while devs feverishly worked to resolve content and weapon issues. Roadmaps were published, promises were made, and was rectified with the brand new Forsaken expansion. Suddenly, all seemed right with the [nerd] world.

Excited to move forward with a new Destiny 2 experience, the GDSQ gathered once more to crush the campaign, while keeping one eye on the (rumored to be much more difficult) Last Wish raid. Again, we took the Oath of Darkness and would accept no assistance in our journey — a decision which was both horrendous and rewarding. Arguably the most difficult raid ever conceived by Bungie, the Last Wish raid took months of effort and setbacks, while providing only marginal victories. One by one, bosses fell and puzzles were solved until, about two weeks ago, we finally finished the Last Wish raid — start to finish, in one weekend. And it was an epic [nerd] adventure.

Last Wish done by: MaxPower, GrooyTimBob, Darth Sacko, Chica, TangoChaser, & Rip

After hours of gameplay and the much rewarding culmination of completing both raids without assistance, it’s time to hang up my cloak. I’ve accomplished all the high points and feel good about the exit. Been playing in the Destiny world for better than four years and we’ve all put in some time. What kinda time? As of this writing:

  • GroovyTimBob // 30 days, 1 hour
  • Ripcordless // 16 days, 8 hours
  • Angel // 13 days, 3 hours
  • Chica // 13 days, 21 hours
  • TangoChaser // 11 days, 21 hours
  • Darth Sacko // 11 days, 2 hours
  • MaxiusPower // 10 days, 23 hours
  • MuricanSheepDog // 10 days, 6 hours
  • Hellian // 9 days, 12 hours

Kinda been there, done that, enjoyed the hell outta the ride but time to move on. Don’t get me wrong, once Bungie settles and is focused on Destiny 3, I’ll be there but until then, it’s time to uninstall Destiny 2. Enjoy.

Filed Under: Entertainment, Gaming Tagged With: Destiny 2, Gaming, GDSQ

Has Destiny 2 Lost Its Way?

Jan 12, 2018 by Rip

We’ve all played video games which didn’t quite hit the mark. Back in the day, if you purchased a PC game, there were no return options, no take-backs, or exit from a dreadful decision. No, you simply put that game on the shelf next to the other half-dozen games which you’d installed then promptly uninstalled — and went on living your life. Essentially it was akin to lighting $40 on fire!

In the modern gaming experience, either console or PC, there are return options. In console, you can normally sell the game — admittedly for a substantial discount — on Craigslist or the like. Steam allows players to return a game as long as they’ve played less than two hours and owned the title less than two weeks — a policy which is both generous and designed to build loyalty in the community. It is and it has.

And then there’s that decision to buy Destiny 2.

Bungie released the highly anticipated sequel in September 2017, to great excitement but for whatever reason, the game was released with mid- to late-game problems. Combined with some micro-transaction controversy, hidden XP shenanigans, and marketing errors, Destiny 2 has taken a social media beating. After really enjoying the group experience in the original Destiny, our band of merry players (GDSQ) jumped on the new title with exuberance. Initially, version 2 seemed a perfect counterpoint to the original title but substantial time in-game has burned off the honeymoon period and left most of us with a feeling of apathy. It seems the buzz, the juice, the very core of whatever made the original Destiny so special, is missing and players have been vocal about the differences. In a generally toxic diatribe, players blame the lack of options, lament the lack of random elements, bemoan the changes in PVP, and generally react poorly to Bungie’s continual efforts to remedy the issues. Unfortunately, in a strange inability to get out of their own way, Bungie’s responses have been reactionary and filled with unanticipated consequences. But are they doing anything truly wrong?

I’m not so sure.

Unfortunately, the hiccups continue. The most recent January 2018 update from Bungie released what can only be described as a laundry list of items which will “fix” or “improve” the game. That list includes a vague timeline which extends from now well into the fall of 2018. And therein lies the problem — Bungie appear to have missed their chance to lock players into the Destiny 2 amusement ride.

In the modern gaming environment, developers have a narrow window of opportunity to capture the money, time and hearts of players (intentionally listed in that order). For whatever reason, Bungie released a game they thought would be the perfect next chapter in the Destiny experience but apparently missed their mark. Bungie now struggle, trying to stitch the fabric of Destiny 2 into a new but familiar shape.

To their credit, Bungie have often responded to the community; however, each attempted repair seems to either reveal or create another mistake which further frustrates the players. And though I applaud Bungie for releasing the list of fixes, expecting the gaming community to be patient until the fall of 2018 to see all these fixes fully realized just won’t happen. The gaming world moves far too quickly and there are plenty of other titles forthcoming which will capture the attention of most. Additionally, people may just be fatigued with the Destiny mechanic — after all, we’ve been playing the same game for three-plus years and sometimes players just need a change. Case in point: members of my regular group have turned to FIFA, Overwatch, Battle Royale, and even Skyrim for solace.

Bottom line: Bungie have fallen victim to their own success. Ask any film maker and they will tell you it is very difficult to make a sequel. The audience expectation is high and they demand something better. Capturing the elusive something is rarely done well and gaming sequels are no different. Stay to close to the original formula and it’s classified as a DLC. Color outside the lines and its broken the mold which made the game great. Where have Bungie gone off the tracks? Hard to say and I’ll let others fill in the blanks but from where I sit, though I enjoyed the initial experience of Destiny 2, I feel like I’ve been there, done that. It is the same for most of our players: there is no longer any drive to get that next item, or complete that next milestone. Most are asking what’s the point? And when the players are approaching a game from that angle, we’ve truly lost the plot.

I will continue to play Destiny 2 in a group setting but as for solo play? Yeah, let’s see what else is catching my eye in Steam or on Xbox. Oh, did I mention the HTC Vive? Damn, it’s fun playing Fallout 4 VR when you’re IN the dystopian wastelands — but more on that later.

Filed Under: Entertainment, Gaming Tagged With: Destiny 2

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// about rip

Raconteur. Mediator. Gamer. Dilettante. Deliberative. Nerd. Serious world, not so serious here. “No word from Fenchurch today,” and “You’ll Never Walk Alone.”

// TWITTER

Ripcordless avatarRipCordless@Ripcordless·
8 Jun 2021 1402340172390273028

Masterpiece.
A fucking masterpiece.

#insideboburnham
@boburnham

Reply on Twitter 1402340172390273028Retweet on Twitter 1402340172390273028Like on Twitter 1402340172390273028Twitter 1402340172390273028
Ripcordless avatarRipCordless@Ripcordless·
23 May 2021 1396515261528756227

And now we say goodbye to Gini. Thru his professionalism, expertise, & energy, he was a big reason for our recent success.

@GWijnaldum

Goodbye & good luck. You will always be in our hearts. #YNWA

Twitter feed video.
Image for the Tweet beginning: And now we say goodbye
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Retweet on TwitterRipCordless Retweeted
rogbennett avatarroger bennett@rogbennett·
16 May 2021 1393984445770833925

Liverpool’s Goalkeeper scores winner in 95th minute with season on line. Incredible sporting moment that almost cracks chill of my cold blue heart. Allison lost his father at the end of February. What emotions he must have experienced in this second 🙌🇧🇷

Twitter feed video.
Image for the Tweet beginning: Liverpool’s Goalkeeper scores winner in
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Ripcordless avatarRipCordless@Ripcordless·
16 May 2021 1393991505279258624

Absolutely incredible.
Another “moment” in Reds history. We go again but need a hand getting over the line. C’mon Leicester! https://t.co/T5VwD1uKRT

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Ripcordless avatarRipCordless@Ripcordless·
15 May 2021 1393598553839194114

.@Speechify_audio Was interested but the price point ($12/month) for premium is just too high. Unfortunately, the free voices pale in comparison. Great concept, may return if/when price drops.

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Before I answer why, let’s talk about the rules. Here, I chatter about unimportant things. I stay in the shallow end of the pool, speculating on pop culture fascination, the journey of Liverpool FC, while offering an opinion or two on gaming. Why? Because I enjoy the written word. There is both a precision and also freedom with its balance, flow, and elegance. And this corner of the Internet offers a place to dabble in topics which avoid anything with a fuse.

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